Author Topic: Sugestion for official hill notaion  (Read 3184 times)

NegativeZer0

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Sugestion for official hill notaion
« on: January 21, 2009, 10:56:48 AM »
Wouldn't a X,Y grid notation work out much better than what was used here : http://www.boardgamegeek.com/article/2308969

Ex:

Hill would be 0,0
Your base would be 0,-1
Their base would be 0,1
Left of hill would be -1,0
Right of hill would be 1,0

Then just put a Letter for each unit
Air - Air Strike
A - Artillery
H - Heavy Weapons
I - Infantry
P - Paratroopers
S - Special Forces
T - Tank

So for example
Turn 1 (opponent goes first)
P (0,1)  Paratrooper is played in opponents home base
Turn 1
A (0,-1) [P (0,1)]  Artillary is played in home base killing opponents paratroopers in his home base
S (-1,0) Special forces are played to the left of the hill

Okay now I know Chad is coming from the chess world and that's why he fell back on a similar method for notation but I think this is much more clear and more concise.

P.S. If any other major updates are done to the computer program a notation system would be a great addition and using this method should be rather simple. (Yes I know how to program so I do have an idea what I'm talking about)
Quote from: Chad_YMG
Cards are definitely good to have, but I like punching my opponent in the face, too!

Chad_YMG

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Re: Sugestion for official hill notaion
« Reply #1 on: January 21, 2009, 01:27:11 PM »
Would your opponent use exactly the same coordinates?  (That is, if the Green player calls his base 0,-1 does the Blue player call the Green base 0,-1 or 0,1?)

One of the reasons that Chess has moved from descriptive to algebraic notation is that it's much simpler when everyone is using the same name for each square.
David Humphrey está todavía en la Colina 217.
      - From Spanish translation of Hill 218 rules

NegativeZer0

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Re: Sugestion for official hill notaion
« Reply #2 on: January 21, 2009, 02:58:01 PM »
Well the way i see it is it would be the same with the player going first having the base in the positive half of the grid.
And I used to play tournament chess too.  I just don't see that form of notation working well for this.
« Last Edit: January 21, 2009, 03:02:20 PM by NegativeZer0 »
Quote from: Chad_YMG
Cards are definitely good to have, but I like punching my opponent in the face, too!

Bob Gray

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Re: Sugestion for official hill notaion
« Reply #3 on: February 03, 2009, 01:34:33 PM »
When I was playtesting the online version (1.3) for Andrew I used the following notation to record games:

   A B C D E F G H I
9 * * * * * * * * *
8 * * * * * * * * *
7 * * * * * * * * *
6 * * * * # * * * *
5 * * * * + * * * *
4 * * * * # * * * *
3 * * * * * * * * *
2 * * * * * * * * *
1 * * * * * * * * *

Hill 218 is E5.
Player One's base is E4.
The Second Player's base is E6.

The units are denoted in lower case:

a - Artillery
h - Heavy Weapons
i - Infantry
p- Paratroopers
s- Special Forces
t - Tank
k - Air Strike

An attack is denoted by recording the target's location in parentheses.

Example:

Turn One
P1 - iE4
P2 - aE6(E4), iF6

Turn Two
P1 - k(E6), aE4(F6)
P2 - hE6, iD6

« Last Edit: February 03, 2009, 01:40:34 PM by Bob Gray »