First, the bad news that many of you know or have guessed: the artwork development for Alexander & Persia has hit some serious roadblocks that have delayed its publication. I can't speak beyond that, because that is the extent of my knowledge on the subject.
However, with the bad news comes good news. We have decided to see this extra time that is afforded Alexander vs Persia to partially reopen development of those two factions. Why, you may ask? To make them even better! I'm a better BGFW player and designer than I was three years ago, and I'm sure I speak for the rest of the team as well. And while I'm proud of the work we did and the product could go out as is, there are a few units and command cards that would benefit from taking a fresh look at them.
Zinos, the original project lead for Alexander vs Persia, has unfortunately become too busy and so Chad has asked me to head up this effort. My goal is to stay true as possible to the original vision Zinos, myself, and the others crafted when we designed these factions.
Soon I will be creating a sub-forum for Alexander vs Persia, similar to the Wuxing forums. I think Kevin is really onto something with the semi-open development process so that even forum guests can see progress without having to see the ugly side of the sausage-making. This forum will automatically be open to any playtesters, should they wish to participate.
As a little bit more silver lining, Chad has tentatively agreed to another Classical era historical faction: Greek mercenaries! Tentatively named BGHW: The King's Peace 404 - 356 BC (Greek City-States), this is a single faction set of historical Greek units from the end of the Peloponnesean War until the rise of Macedon. This faction will be a mercenary faction like Monsters & Mercenaries. Other armies will be able to field individual units of Spartan Hoplites, Thracian Cavalry, and Rhodian Slingers, but also this faction will be able to be fielded as its own force, representing an alliance of various Greek city-states.
Finally, I'll leave you with a little teaser of the Macedonian pike phalanx, the Foot Companions:
Foot Companions - Core - 286 pts
O:(8*)5*/5* D:3/1 Cge: 12* Mv: 3.5" 8G/3Y/3R
Phalanx. O:(-1) -0/-0 while Charging. O:(+0) +1/+0 vs. Cavalry and/or Large units. O:(+0) +0/+2 while Holding vs. Charging Cavalry and/or Charging Large units.
O:(-1) -0/-0 if in MC affecting terrain (cumulative with other penalties). O:(-2) -0/-0 penalty if attacking to flank/rear (cumulative with other penalties). If on Close or Hold with Terrain Objective, takes 2 CAs to change standing order or Direct Control.
To play a Red Command Card on this unit, you must first discard a Command Card. [Edit: forgot to add this the first time, good catch, Kevin!]
+1 Cge if a side center-point is within 1.25" of the side center-point of a Foot Companion unit that is not routing, not in MC-penalizing terrain, and not engaged on the side/rear.
This is a Colossal-sized card.