General Discussion > Conventions

THE POWER OF THREE (Battleround tournament at Council of 5 Nations 2017)

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gornhorror:
THE POWER OF THREE, that is the theme for the tournament that I'm running at Council.  (as Mark mentioned)

I will post all the specifics of the rules later this week.  However, here's something to get the juices flowing.

The big change when compared to other tournaments is that you will be required to make three 2000 point armies from your chosen faction and those will be the ONLY armies you choose from the entire tournament.

Please have these armies ready to go to be checked one half hour before the start of the first round of play, which I think will be 10:00am on Saturday.  I want to keep things going smoothly. 

More to come.

GoIndy:
That IS interesting. 

BubblePig:
Do they have to be pure, or are mercs allowed?

gornhorror:

--- Quote from: BubblePig on August 31, 2017, 06:44:04 PM ---Do they have to be pure, or are mercs allowed?

--- End quote ---

I'm going to post the rest of the rules sometime tomorrow.

But to answer your question, you can play the Monsters and Mercs faction, but no mixing of the factions in your base armies.  There is a round where I'm going to allow use of Mercenaries, however.

RushAss:
Tim will ban the event if he can't have Healer Mages - LOL

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