Author Topic: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.  (Read 5102 times)

Kevin

  • Playtester
  • Hero Member
  • *****
  • Posts: 5154
Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« on: September 17, 2016, 11:11:20 PM »
More details forthcoming, and at the moment it's just copied from last year, but I need to put up a page in order to do the Totalcon announcement.

-----------------------

OK guys, we're doing it all again!  The 6th Championship Tournament will be at Totalcon in Marlborough, Massachusetts, as a much nicer hotel than previously.

Hope to see you there!  Post below if you have any questions.


Saturday Schedule (Subject to change):

Game 1 starts at 10 AM sharp.  Round 4 games likely will end between 9:30 and 10:30 PM.

Take any published faction (fantasy or historical) and play it for the tournament.

Game 1:  1950 points, Ticking Clock, Terrain.

Game 2:  2200 points, (4CAs, 4 Core, 2 Elite), Total Warfare, Open Map, Night battle. (= Secret-and-simultaneous deployment and ranged attacks have a maximum range of 7".)

Game 3:  1800 (3 CAs, 3 Core, 1 Elite), Total Warfare, Terrain +  and 1 other Special Situation.

Game 4:  2050 points, Total Warfare, Terrain, Special Package Bid #1.  (See downthread.)



First round pairings will be random, except that players in the same game group won't be matched vs. each other.  Further ones will be "Swiss," meaning players with similar records will play vs. each other--so you'll end up playing more people with levels of experience similar to your own.

If we have an odd number of people in a given round, one game will be 2-on-1.


Sunday features two events, both starting at 10am.

1)  Single-elimination finals!  Players with the top-4 records make it into the semifinals.  Those who lose their semifinals game play a tiebreaker to determine 3rd vs. 4th place.

Note that records are determined as follows:
wins - losses
Ties broken by opponents' wins - losses
Special rule:  if you played and beat anyone with an equal win-loss record whose opponents had a better record than you, you advance to immediately above them.

Semifinals:  Ticking Clock, 2000, Terrain, Special Package Bid #2 (See downthread.)

Finals:  2000 Terrain, Total Warfare  (In the finals game 5 pieces of terrain will be offered, with each player making 2 vetoes.)


Also, there will be a more casual "Sunday Swiss" mini-tournament for folks who didn't make it into the semifinals.

-----------------

Prizes!  TBA

First place gets first pick, 2nd gets 2nd pick, 3rd gets 3rd pick, 4th gets 4th pick.  Winner of the Sunday Swiss gets 5th pick. the "Plugger" (player must play at least 6 games, not win any of the other 7 prizes, and have the worst record) gets 6th pick.  2nd & 3rd in Sunday Swiss get 7th & 8th picks respectively.

Prizes TBA


Plus there are victory medals for first, second, third, fourth, and first in Sunday Swiss.
-----------------


As with previous Championship Tournaments, many measures to ensure clean games will be practiced:  table dice on request, armies verified by judges, and all units are put in provided felt-backed card holders to prevent them from accidentally moving.

Also, some special rules and point costs will be used.

-----------------------------

Special Package #1 (Saturday Round 4): 
You get the following:

1) Card Neutralization.  Take three neutralization tokens.  During the combat phase, when the opponent plays a command card you may use a token to cancel the combat-related effects of that card; the card is still played and the opponent may not play a card in its place. (Non-combat effects remain in place.  So for example if a Dwarf plays Rune of Protection and you cancel it they lose the defensive skill but keep the +3 courage.)

Playing a neutralization token counts as playing a command card, except that you may play it on any unit in play regardless of whether cards normally could be played on it and do not have to pitch cards to play this.  Note that if you have played a card in this phase you can't play a neutralization token.  (e.g. if your play Strike and your opponent plays Mettle you can't then neutralize it since you already played a card.)

b)  War Plans:  Before the game, pull up to 10 command cards out of your deck and set them aside.  These cards go unused for the duration of the game.  (Rule 1.3.2.3, that you must discard (or play) down to no more than 1/2 your command card deck before drawing new cards, still applies.)

Your opponent gets the following:
- Experienced Troops:  You get one bonus Command Action per turn, but it may only be spent on Direct Control.

------------------------------
Special Package #2 (Sunday morning Semifinals)

1)  Guest Units:  Up to 400 points of your army may be units from another faction.  These units may be Core or Standard only, and function under the following rules:
a)   Guest Units:  Choose one other fantasy faction if you're playing a fantasy faction; or a historical faction if you're playing a historical faction.  This choice must be announced before army build.  You may put up to 666 points ( = 1/3 your total army cost) of guest units in your own army, though no one guest unit may cost over 333 points.  Some special rules: 
- These units are treated as your own units, not mercenaries.  So you may play your faction Command Cards on them as if they were your own units.  (Obviously if a unit is pitch-to-play then it's still pitch-to-play.)  Also, Core guest units count toward your meeting Core.
- The guest units use their own faction ability/abilities, not your own.  For example, if you're playing Orcs and you take Umenzi Warriors as a guest unit, then spending a Command Action on them gives them Faith Armor still, and your Umenzi Warriors can not be Lashed.   
- Army-Wide abilities that come with your guest units can not be used.  For example, taking Carthaginian Guest units does not let you take Foresight, and Persian Guest units does not let you take Satrap Armies  (Though in those cases you can do Determination and Kings Favor respectively.) Pre-bought faction abilities (e.g. Dark Elf Premeditation) normally used on specific units may be used on the guest units.
- The units do not treat your "home army" units as their own type.  So for example Umenzi High Priests could throw Hexes and Death Curses at the opponents, but Blesses and Healing will not work on your other units, except of course on your other Umenzi guest units.  Triarii will still back up multiple units, but don't give non-Roman units the extra attack die.

2)  Best of Both Worlds:  Choose one Command Card from your own faction, and one from the opponent's faction.  You start the game with these in your hand.  The opponent's command card functions on your own units as though you were its faction.  (Though some won't work.  e.g. the Undead card that gives free points for Reanimation is useless since your units can't be Reanimated.)  Once played, the opponent card goes into the opponent's discard pile.

3)  Mulligans.  Gain two re-roll tokens. These may be played on any combat role by either you or the opponent, except that they do not count as command cards.  Note that they can not be used when a card has been played saying "These dice can not be re-rolled."

4)  Easy Inspiration:  Command cards purchased pre-game cost 18 points each rather than 25, though you are limited to five.


Your opponent gains the following:

Sure thing:  After deployment, mark 2 units.  Whenever these units are engaged and do zero damage in an attack, they instead do 1 damage.
« Last Edit: February 20, 2017, 02:31:59 PM by Kevin »
However beautiful the strategy, you should occasionally look at the results. - Winston Churchill

Dave-SWA

  • Sr. Member
  • ****
  • Posts: 386
  • The Schenectady Wargamers Association
    • The Schenectady Wargamers Association
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #1 on: November 28, 2016, 06:02:02 PM »
I am in.
I assume Eric Stolar is in too, since we are splitting a room.

-DC
Schenectady Wargamers Association
An Adventure Gaming club serving the Capital District of upstate New York for over 40 years.
Council of Five Nations (Sept 29 - Oct 1, 2017) - this is our 40th, the Ruby Anniversary.  It will be extra special this year!
www.swa-gaming.org

Dave-SWA

  • Sr. Member
  • ****
  • Posts: 386
  • The Schenectady Wargamers Association
    • The Schenectady Wargamers Association
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #2 on: December 30, 2016, 07:44:35 PM »
Battleground Championships at TotalCon are not that far away.

Anything for us to discuss at this point?

-DC
Schenectady Wargamers Association
An Adventure Gaming club serving the Capital District of upstate New York for over 40 years.
Council of Five Nations (Sept 29 - Oct 1, 2017) - this is our 40th, the Ruby Anniversary.  It will be extra special this year!
www.swa-gaming.org

Kevin

  • Playtester
  • Hero Member
  • *****
  • Posts: 5154
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #3 on: December 31, 2016, 07:34:19 AM »
I'll be fine-tuning the rounds in the next couple of weeks (Don't expect anything too drastic.), as well as announcing the prizes.  Looking forward to seeing you all there!
However beautiful the strategy, you should occasionally look at the results. - Winston Churchill

RushAss

  • Administrator
  • Hero Member
  • *****
  • Posts: 3837
  • Eat your beets - Recycle!
    • My Facebook.  Where you can see my, uh... face.
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #4 on: January 01, 2017, 02:21:52 PM »
Actually, I do have something to discus.  I pooped the bed concerning setting up an event for Friday night.  Anybody interested in me organizing something for Friday?  Keep in mind that it may already be too late but I'm going to reach out to Angelia to see if we can still squeeze into the event book.  I'm pretty sure that we can.
"You can never break the chain - There is never love without pain
A gentle hand, a secret touch on the heart
A healing hand, as secret touch on the heart"
-Rush, Secret Touch

BubblePig

  • Guest
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #5 on: January 10, 2017, 11:08:48 AM »
I am almost definitely going to be there Friday night, perhaps sooner, but I would just as soon practice for the tournament and/or random freeform battles.

NegativeZer0

  • Playtester
  • Hero Member
  • *****
  • Posts: 633
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #6 on: January 10, 2017, 03:51:27 PM »
I am almost definitely going to be there Friday night, perhaps sooner, but I would just as soon practice for the tournament and/or random freeform battles.

This
Quote from: Chad_YMG
Cards are definitely good to have, but I like punching my opponent in the face, too!

RushAss

  • Administrator
  • Hero Member
  • *****
  • Posts: 3837
  • Eat your beets - Recycle!
    • My Facebook.  Where you can see my, uh... face.
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #7 on: January 11, 2017, 05:10:55 PM »
Well it turns out that they moved the event registration up from last year and I missed the boat.  I should have been more attentive of the deadline but in my defense I've got a bunch of real life stuff I've had to straighten out and things weren't truly back to normal until the Holiday Vortex was over.  Anyhoo, I was planning on arriving with Brook around lunch time Friday so I'm totally into the idea of getting together to play some warm up games or whatever.  Or we could all just find stuff on the schedule to do for Friday afternoon and evening.  To be honest, it's kind of liberating not having any event plan hardwired in for Friday.

So those that want to get together, let me know.  We'll find some available space, have a few drinks, and slaughter each other the old fashioned way.
"You can never break the chain - There is never love without pain
A gentle hand, a secret touch on the heart
A healing hand, as secret touch on the heart"
-Rush, Secret Touch

Kevin

  • Playtester
  • Hero Member
  • *****
  • Posts: 5154
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #8 on: January 13, 2017, 02:17:10 PM »
Announcing, the prizes!

As with the last couple of years, prizes will be on a prize table.

The winner gets first pick.
2nd place gets second pick.
3rd gets third pick.
4th gets fourth pick.
Winner of Sunday Swiss gets fifth pick.
Top new/casual player gets sixth pick.
2nd in Sunday Swiss gets seventh pick.

The prizes, in no particular order:

3 sets of "rounds" (a round is a coin put out by a private company.  Its value is in the metal and design, and isn't money per se.) Each set is a different prize.

Set A)  a 1-ounce and nine 1/10 ounce rounds featuring a "silver shield" = a close up of one of Alexander the Great's Hypaspites.

Set B)  Ten 1-ounce copper rounds featuring a fantasy artwork titled "The Silver Warrior" and another ten rounds featuring artwork titled "Death Dealer."  Plus a 1-ounce silver round featuring each artwork.

Set C)  Same as set B, but without the silver rounds.

- An old, solid brass 12" ruler with Egyptian-style animals on the reverse side.

- 12 bronze metal dice.

- a 5x magnifying glass on a chain, plus a set of different little "arrows" usable as makers.

- two other sets of arrows, usable as markers.

------------------

Plus the usual medals for 1st, 2nd, 3rd, 4th, and 1st in Sunday Swiss.
However beautiful the strategy, you should occasionally look at the results. - Winston Churchill

NegativeZer0

  • Playtester
  • Hero Member
  • *****
  • Posts: 633
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #9 on: February 09, 2017, 04:27:23 PM »
Announcing, the prizes!

STUFF


Once again Kevin you have have gone above an beyond on the prize support. 
You do know we will still play against you even without the bribes right?

Joking aside I am very interested in several of the prizes and the extra effort you put in when you run this event is definitely appreciated.  While they don't travel to conventions with me (for fear of losing them) I still really enjoy and appreciate the silver D6s I won. 
« Last Edit: February 09, 2017, 04:35:33 PM by NegativeZer0 »
Quote from: Chad_YMG
Cards are definitely good to have, but I like punching my opponent in the face, too!

gornhorror

  • Playtester
  • Hero Member
  • *****
  • Posts: 1755
  • Goony goo-goo!
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #10 on: February 13, 2017, 02:55:10 PM »
What ranged rules are being adopted for this tournament?

I saw the shooting at large/colossal thing and the -1/-0 penalty for greater than 7 inches.

What about moving and shooting rules?  Can we avert this penalty if the archers move at 2.5"? (with 3.5" move base).  Just want to be clear about the ranged rules before the tourney.
Where's this shade, that you got it made?

Kevin

  • Playtester
  • Hero Member
  • *****
  • Posts: 5154
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #11 on: February 13, 2017, 04:18:34 PM »
Quote
What about moving and shooting rules?  Can we avert this penalty if the archers move at 2.5"? (with 3.5" move base).  Just want to be clear about the ranged rules before the tourney.

That's already in the standard rules, which means it's being used at Championship.  Championship rules = standard 3.1 rules unless otherwise stated.
However beautiful the strategy, you should occasionally look at the results. - Winston Churchill

NegativeZer0

  • Playtester
  • Hero Member
  • *****
  • Posts: 633
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #12 on: February 14, 2017, 09:24:03 AM »
Quote from: Kevin
Words

I'm sure you mentioned this somewhere but when are you getting to the event?
« Last Edit: February 15, 2017, 08:35:21 AM by NegativeZer0 »
Quote from: Chad_YMG
Cards are definitely good to have, but I like punching my opponent in the face, too!

Kevin

  • Playtester
  • Hero Member
  • *****
  • Posts: 5154
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #13 on: February 14, 2017, 05:18:27 PM »
I teach until pretty late on Fridays, so I'll be there Saturday morning a bit before 10.
However beautiful the strategy, you should occasionally look at the results. - Winston Churchill

Dave-SWA

  • Sr. Member
  • ****
  • Posts: 386
  • The Schenectady Wargamers Association
    • The Schenectady Wargamers Association
Re: Championship 2017 Feb 25-26 at Totalcon, Marlborough MA.
« Reply #14 on: February 16, 2017, 07:49:23 PM »
Pre-Registration Closing Tomorrow Night

TotalCon pre-reg closes tomorrow night, Friday Feb 17, at 11:58 PM.

You can only register online.  You must create an account, which will allegedly carry-over to future years.

The whole weekend is $65 pre-reg, $75 at the door. 
But if you're only coming for Battleground, you will probably want to pre-register just for Saturday ($25) and Sunday ($20).  That's 45 pre-reg, or $55 at the door.
No more individual event ticket fees, which is the trade-off for the door fee going up.

The Saturday/Sunday BFW tournament is registration code M306, and it starts Saturday at 10:00 AM.
The Sunday Swiss BFW (for those that do not make it into the finals) is code M404, and it starts Sunday at 10:00 AM.

Hope to see many of you there!

Link to the Pre-Registration web page, or click through to create a new account:

http://totalcon.com/login.php


-DC
Schenectady Wargamers Association
An Adventure Gaming club serving the Capital District of upstate New York for over 40 years.
Council of Five Nations (Sept 29 - Oct 1, 2017) - this is our 40th, the Ruby Anniversary.  It will be extra special this year!
www.swa-gaming.org