That's the way we played it. It seems ok. What came up was me trying to use it's ranged attack. The way it's written is I had to spend two command actions to make it a ranged unit, then spend two to direct control it. One to direct control and one because it has a stupid keyword. I was like, holy crap, 4 of my command actions just to have this thing throw and not move where I didn't want it to go? Seemed a bit much. Marcus and I though that 2 command actions was sufficient to take direct control and use the ranged attack. Anything more than that it becomes too restrictive and very un-fun to play.