Sure, the new vote is designed to produce "This! Is! SPARTAAAAAA!!!!!" as the winner after the initial vote was going heavily the other way
Folks can choose to believe what they want, but I was frankly more than happy to do Thebans. The artwork for Spartans is going to be really boring, and Thebans or Corinthians would be much more interesting. I chose to do the second survey because gpman made the very valid point that its more fair to involve all 191 supporters of the kickstarter than it was to have the decision made by 10 people on the forum. If that results in the more popular, but less interesting choice, then so be it. I'd rather the majority of supporters are happy given that we just had to deliver some bad news.
I went to the survey monkey site and there are no stats
The majority of kickstarter supporters are not Battleground players. The stats wouldn't have made sense to them, and it would have been a wall of text. I might as well have cut & pasted the actual binary source code for all they would've been able to decipher. Instead, I went with summing it up for them in a single sentence, like I would explain to to someone who was getting a demo.
I was already upset at the idea that a potentially broken unit was going to find its way into the game despite wiser heads choosing another path, but now I am hopping mad.
Well to be bluntly honest, you have no one to blame but yourself. Greek Mercs have been in production since the summer of 2012. I can count the number of session reports you've posted on the fingers of Jaime Lannister's right hand.
Furthermore, having Spartiates be available to everyone was the very first thing we tested. We found that having them available is useful, which is how it should be. The mercenaries should be attractive choices for some factions. But we found that they were not the be-all and end all, for a couple reasons.
1) Being Mercenaries, you can't use faction specific cards on them, meaning that one-third of probably your best cards can't be played on them. That matters quite a bit for a breakthrough unit to have 1/3 of the command cards nullified. Sure you can opt to remove those cards from your deck, but that's an even greater liability to your army.
2) Although they are 7 dice at skill 6, the Spartiates are only a mediocre D:2/2. Now before you say "yeah but they have 6 Green boxes," I assure you that people will be surprised at how quickly damage racks up on this breakthrough unit, especially from ranged fire. Yes they have Lock Shields, which is designed to help them, but as a Merc unit the Lock Shields ability costs an extra CA to use.
I understand that you may not have had the time and inclination to test out the Greek City-States, but then I ask that you please refrain from going full Chicken Little this late in the game.