Your Move Games

General Discussion => Conventions => Topic started by: RushAss on November 08, 2017, 10:51:04 AM

Title: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on November 08, 2017, 10:51:04 AM
Ahoy thar mateys!  It's time to open the dialogue about the Battleground Fantasy/Historical Warfare Annual Championship Tournament on February 24-25 at TotalCon in Marlborough Massachusetts.  I have some salient points here:

1 - Kevin has stepped down as the tournament director after running the event for the last 7 years.  He's still going to play, but he's put an awful lot of time, effort, and money into this endeavor and he wanted to step aside so he could enjoy the experience purely as a player.  We cannot express enough just how appreciative we are of his efforts.  As a result, I will be running the event in his stead.

2 - I put a good amount of thought into switching the tournament to Boston's Arisia Convention in January.  After all, our very own Jaime is one of the event's organizers and it is indeed a splendid event.  However, it's too close to the holidays and would present some scheduling difficulties on my end, not to mention the fact that it's only 2 months away.  If you are interested in attending that convention, you can visit their site here:  http://www.arisia.org (http://www.arisia.org)

3 - I will be preserving Kevin's over all format of 4 rounds on Saturday with 2 rounds of single elimination for the top 4 players on Sunday with an ongoing casual Swiss event occurring at the same time on Sunday.  I know we've had some trouble moving games along lately so I'm working on a schedule that will help regulate the game speed so we can get those 4 Saturday games in easily.

4 - I won't be using as many special rules or as much errata as have been used at Championship in the past.  I'd like to stick to the rules as printed as much as I possibly can.  With that being said, Your Move Games is working towards a faction launch of Hawkshold 2.0 in the 1st half of the year and there will be some changes to the rule book.  Any rules that we are planning on altering or including in the new 4.0 rule book WILL be used.  Pending changes to Skirmisher, Ranged, and Flying rules are coming down the pipe and we'll use them at Championship.  I'd like to finalize the rules used before the New Year so you WILL have a couple of months to grasp them.  A nice side effect to this is that if anything winds up being broken, we'll have a chance to fix them before the release.

5 - I'll participate in the tournament if needed to create an even number of players.  So if 11 players show up excluding myself, I'll sit in as the 12th player.  If 10 players show up, we'll roll with 10 and I'll do the judge thing.  Don't worry, I'll find ways to keep myself occupied when I'm not required to be involved with rulings and such  ;)

6 - We may or may not run an official Battleground event Friday night, based upon popular demand.  I was considering running a blind big game event like we did at Council of 5 Nations this past September.  Or we could do something else.  Or we could just it easy.  Be vocal - TELL US WHAT YOU'D LIKE TO SEE!!!

http://www.totalcon.com/ (http://www.totalcon.com/)

This post will be updated regularly so PLEASE CHECK BACK OFTEN.  More details will be added as we get closer to the convention, but I want to have the rules, game schedule, and any unique special situations and/or packages nailed down by the New Year so you fine folks have an opportunity to ruminate on them and nobody get's caught with their pants down.

Cheers!

RULES STUFF Updated 2/5/2017

After some soul searching we are going to strip this thing down and go with the current 3.1 rules AS PRINTED.  So if you have the most recent rule book, you know the rules!



UPDATE!!!!! - SCHEDULE STUFF (1/22/2018)

Saturday - Tournament begins at 10:00

Round 1 - 2000 points, Ticking Clock, Terrain

Lunch Break

Round 2 - 1500 points, Breaking Point, Terrain

Round 3 - 1750 points, Ticking Clock, Terrain, simple package for purchase: You may purchase 1 counter for 30 points.  Place the counter on 1 of your units after deployment before standing orders are assigned.  While the counter is on that unit, the unit receives (+1) +0/+0.  You may remove the counter at any time to prevent a point of damage.

Dinner Break

Round 4 - 2250 points (4 CA per side), Total Warfare, No Terrain,  Morning Fog Special Condition (Each player uses hidden deployment for half their units.  Once those units are revealed, players proceed with normal deployment)

Sunday Single Elimination Tree for the players with the top 4 records

Round 5 (Semi Finals) - 2000 points, Breaking Point, Terrain, Special Condition

Round 6 (Finals) - 2000 points, Total Warfare, Terrain

What's a Game Master to do?  Update 2/5/2018

If we wind up with an even amount of players including myself, I'll play.  If it's an odd number, I'll sit it out and handle the match making and judgement duties.  Don't feel bad for me if this happens, you'll love the way I fill my time.  If I do play, my 1st choice of faction will be Orcs.  I have no special reason for this other than I've never played Orcs in a major tournament and I wanted to give them a run.  If we have more than one repeat of Orcs, I'll play Monsters & Mercs or Persia instead.  I figure it's only fair I list those factions so that it's impossible for me to select my faction based upon what everybody else is playing :)
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: GoIndy on November 08, 2017, 11:15:58 AM
You know....in the official rules, mercs are allowed.

Heck, listening to you guys talk, if I use healer mages, I'm doing you a favor!!  So shouldn't be a problem.

That said.....Are mercs allowed?  And can I go full bore merc....4 zombies and 1600+ points of awesome?
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on November 08, 2017, 02:49:12 PM
Merc rules are one of the things I need to decide on.  On 1 hand Mercs make the game more interesting, on the other they mask the weakness of many factions.  My initial thought is that we allow Healers in all rounds and make one of the conditions in 1 of the rounds something where you can have access to more of them.  Still working through that.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: NegativeZer0 on November 10, 2017, 12:41:23 AM
......
on the other they mask the weakness of many factions.

Mercs should not be allowed in championship.  They completely change the dynamic of factions and their interactions.  Fine for fun games, have no place in competitive games. 

Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: GoIndy on November 10, 2017, 10:40:54 AM
Quote
Mercs should not be allowed in championship.  They completely change the dynamic of factions and their interactions.
Let's assume this is completely true.  My rebuttal would be......So?

If it is the "Championship", and Mercs allow more options and require people to have more skill to play with and against them....wouldn't that be a good thing? 

Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on November 10, 2017, 11:33:04 AM
There's 2 sides to the argument.

The purist in me likes the idea of preserving the strengths and the weaknesses of the faction you choose to play.  It's no secret that the Umenzi are a faction I enjoy playing, but I know that I'm going to have trouble in terrain because I have no fast moving units.  That's the price I pay and I do it willingly.  Toss in Wildmen Horse Archers and suddenly I've just covered that weakness.  Umenzi also has no access to decent ranged units, but if I can take Wildmen Archers and Elementalists suddenly I can bring a viable stand and shoot army to the table where as such an option was never available to the Umenzi before.  That's nice, but it also waters down the faction, not to mention it takes a relatively strong faction and makes it even better.  Then you have a faction like Hawkshold where one of their strengths is their versatility.  If you allow wholesale access to Mercs, your opponent's faction can now share a strength of yours that they wouldn't have had access to.  Look at it this way - It's like being in a Star Fleet Battles tournament but every ship can replace most of their heavy weapons with option mounts.

The flip side is that yeah, adding Mercs gives more variety and both you and your opponent will have to anticipate more possabilities on the other side of the map. 

So this is a thing I need to work out because I want the games to be fun but I also want them to be balanced and it's hard as heck to balance things out once Mercs are introduced because certain factions benefit more from their presence than others.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: NegativeZer0 on November 12, 2017, 06:50:06 PM
Quote
Mercs should not be allowed in championship.  They completely change the dynamic of factions and their interactions.
Let's assume this is completely true.  My rebuttal would be......So?

If it is the "Championship", and Mercs allow more options and require people to have more skill to play with and against them....wouldn't that be a good thing?

If you introduce too many options its stops being a strategic decision where your trying to out think and counter pick your opponent and turns into a completely random guessing game

Mercs fill in weaknesses for factions that were designed to have those weaknesses.  Ex:
 - Umenzi/Dwarves were designed to be slower armies.  Mercs completly turns that on ots head.

Mercs disproportionatly benefit certain armies Ex;
 - all elf factions that are normally 3/x heavy can now sudenly field a complete mix of 3/X or X/3 where this doesn’t benefit an army already X/3 heavy (wuxing/orcs/etc)

None of these thing are bad for fun play but when for a competative format you need to keep the factions pure.

Now to the point that including mercs introduces new and different challenges- yes.  And as a special condition for one round its a great curveball to throw at people.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Hannibal on November 13, 2017, 10:10:21 AM
None of these thing are bad for fun play but when for a competative format you need to keep the factions pure.

Now to the point that including mercs introduces new and different challenges- yes.  And as a special condition for one round its a great curveball to throw at people.

Eric and I agree on something.  Which means one of us has to be wrong.

 8)
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: GoIndy on November 13, 2017, 11:03:00 AM
If I'm understanding you guys right, what you are saying is that Merc units provide something that stand alone faction doesn't have.

Well.....No f'n duh.  If they didn't provide a benefit, there would be zero point in having a merc unit.

If the worry is that Merc units aren't all encompassing enough, add a couple of Merc units.

Add a unit of Half-Elves, a somewhat generic elf unit, to provide a 3/2 defense unit with 6/5 attack stats. 
Add a unit of Exiled Dwarves, move 2.5, 2/3 defense stats.  5/6 attack.
Make them cost somewhat more than their counterparts, and you are good to go.

Otherwise....what you get is a weird RPS in which you did nothing to deserve it. 


Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: gornhorror on November 13, 2017, 01:17:42 PM
My suggestion is to have a round that Mercs can be used. (Like in the Power of Three Tournament)  Allow for some considerable points so the player can have a big nasty if they so choose.  I would be against having them be used in every round however, for the reasons stated above.

Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on November 13, 2017, 02:23:40 PM
Yeah, I've been leaning toward having one of the rounds being a potential merc-fest.  That said, anybody have any ideas for #6 which I'll reiterate below?  I ask this because I've got to get events submitted to the powers that be shortly.

6 - We may or may not run an official Battleground event Friday night, based upon popular demand.  I was considering running a blind big game event like we did at Council of 5 Nations this past September.  Or we could do something else.  Or we could just it easy.  Be vocal - TELL
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on November 27, 2017, 11:14:15 AM
LAST CALL FOR A POTENTIAL FRIDAY NIGHT EVENT

If there's no demand, we'll just leave Friday night free but if anybody wants something, I need to get the event in pronto.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on November 27, 2017, 11:49:42 AM
Yeah, can't make Friday.  But I can confirm that Blakely & I will be there for the main thing.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: NegativeZer0 on November 27, 2017, 03:32:04 PM
LAST CALL FOR A POTENTIAL FRIDAY NIGHT EVENT

If there's no demand, we'll just leave Friday night free but if anybody wants something, I need to get the event in pronto.

Friday should be unofficial in my view. Unless space is a concern but we should alwas be able to find room somewhere.  esp since they moved locations.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on January 23, 2018, 11:46:13 AM
Edits have been made to the 1st post in this discussion - check it!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on January 23, 2018, 12:09:15 PM
Cool.  Were the rules for using mercs ever clarified?
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on January 24, 2018, 11:03:47 AM
BTW, I'm convinced that the new shooting rules are a cute way to hook in new players, but a game breaker for serious tournament play.  Insofar as up to now you'd do an interesting strategy of maneuver and you win but now it's you do an interesting game of maneuver OR you win. 

Was hoping that if both players agree then the game is played by the old shooting rules.  (Or even better, unless both players agree you use the old rules.)  But if need be I'll just have to prove the above assertion the old-fashioned way. 
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on January 29, 2018, 04:20:03 PM
OK, after some hemming and hawing, I'm going to keep Merc availability simple.  To put it plainly, Mercs will be allowed in some rounds and forbidden in others as indicated in the edit I made in the initial post of this thread.  For the rounds they are permitted, the only limitation is that Mercenary units may not account for more than half of your allotted points total.  So for a 1500 point game you cannot have more than 750 points of Merc units.

Working out the shooting thing though I'd strongly prefer to have all games played consistently.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on February 13, 2018, 04:37:45 PM
12 days out.  Blakely and I will be there--Dwarves & Wuxing respectively.  Anyone new or irregular likely to show?  I did email back and forth with Jaime who probably will be there Saturday & Sunday.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 14, 2018, 02:10:27 PM
Manny said he'd likely make it.  He attended the last one we had at Pandemonium, which I think was 2014.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 19, 2018, 03:44:04 PM
Just a few days away folks!  I'm pretty excited to be rather honest.  I have prizes too!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on February 19, 2018, 08:15:16 PM
Nice!  Blakely and I did one last practice game today, in which she gave my Elven army a good ass-whuppin'.  Sorry no report until after the con.  :)
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 21, 2018, 01:52:45 PM
Cool.  Were the rules for using mercs ever clarified?

I should clarify that this:

After some soul searching we are going to strip this thing down and go with the current 3.1 rules AS PRINTED.  So if you have the most recent rule book, you know the rules!

means that Mercs are allowed as per the standard rule, with no limitation other than you hit your factions' Core requirements
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: GoIndy on February 21, 2018, 02:58:23 PM
Sure, a tournament I'm not going to, and you get to use freaking mercs.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 21, 2018, 03:01:55 PM
ATTEND!!!!!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 22, 2018, 10:39:54 AM
(http://www.keepcalmstudio.com/_gallery/300/1viLqR9.png)
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on February 25, 2018, 05:32:13 PM
Congrats to Brook and his Ravenwood Elves on their victory!


Results

Semifinals:
(1st seed) Me (Wuxing, 4-0) vs. (4th seed) Jaime (Alexander, 2-2)

(2nd seed) Blakely (Dwarves, 3-1) vs. (3rd seed)  Brook (Ravenwood, 2-2)


Finals:  Brook's Ravenwood beat my Wuxing.

Tiebreaker for 3rd/4th:  Jaime's Alexander beat Blakely's Dwarves.

Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Hannibal on February 25, 2018, 06:09:05 PM
Congrats Brook!!!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on February 26, 2018, 08:04:31 AM
Oh, and thanks to Marcus for running it all!  Nice to relax and play; pity that Marcus only got to play 2 games then stepped out of competition.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 26, 2018, 10:12:10 AM
Thanks for the update Kevin!  I was too bushed to post anything last night when we finally got home.  Here's the line up of suspects:

Saturday Round Robin

Kevin (Wuxing) 4-0
Blakely (Dwarves) 3-1
Brook (Ravenwood) 2-2
Jaime (Alexander) 2-2
Ron (Alexander) 1-2
Eric (Dark Elves) 1-3
Marcus (Orcs) 1-1
Manny (Hawkshold) 0-3

Ron didn't show up til 12 on Saturday so he missed the first game and I sat the round out.  Manny had to leave after the 3rd game on Saturday evening so I also sat out the 4th round to keep the number of players even.

Sunday Finals Tree
I'm partially plagiarizing from Kevin's post so this can all be in the same post

Semifinals:
Kevin (1st seed) over Jaime (4th seed)
Brook (3rd seed) over Blakely (2nd seed)

Finals:  Brook over Kevin

Tiebreaker for 3rd/4th:  Jaime over Blakely

I'll post more throughout the week and I'll try to get some pictures up as soon as I figure out how to upload all of those fancy little items to a flikr account.  Thanks again so much to everybody for coming and congratulations to Brook who finally was able to drag a Championship back to his Ravenwood home town!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: gornhorror on February 26, 2018, 12:04:18 PM
My builds were very shooty right up to the very end.   I was lavishing my archers with spirit guidance like it was going out of style.  Most of my games were very close and all were enjoyable.

My opponents list went as follows:

Jaime: Alexander (win)  Long battle, came back at the end, had one of his units rout on his turn and I was able to pinch

Kevin: Wuxing (loss) Medium length battle, never really was in it.  Kevin out played me and out maneuvered me.  What else is new.

Eric: Dark Elves (win) Over very quickly, archery was good, engaged attacks were awesome(my bearskin against his Highbloods? (255 point unit) I was hitting like crazy with 2's and 5's)

Blakely: Dwarves (loss) Long drag out battle, For the most part Blakely was very careful with getting the match-ups she wanted, My treant engaged her antonians and routed.  It ran away and I forgot it was still routing and it got engaged again and went poof.....:)  Her long beards and her multiple spearmen were too much for my poor ravenwood swordsmen to deal with.

Semis: Blakely's dwarves (again, win) This time my treant did much better and I took three archers instead of two.  I delayed the poor matchups and used spirit guidance on my archers and did well with that.  There was a situation where my treant was going to get pinched near the edge of the map but it would take her two turns to make it happen.  I got lucky and routed off the first unit that engaged me.(dwarf axemen).  The special condition was my Treant having +1 MC and the ability to do at least one damage every attack(which helped kill the antonians)

Finals: Kevin's Wuxing (again, win)  I took the beef with NO ARCHERY(not like me).  My bearkin whooped his Jade Nobles (really shouldn't of happened, got lucky with my to damage rolls).  One of his Jades died(crumbled?) and the pinching was going to begin so he conceded.


I guess more explanations once some of the pictures come up.

Yay, Ravenwood........

Hey Tim....the Ravenpansies did it!!!!!!!


Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: mjungledog on February 26, 2018, 12:45:32 PM
I had fun!  That's the positive I took from this tournament.

Game 1: I played Blakely and her dwarves.  Things were going great until two units in the center of my line decided the beer was better back home.  Once they left the quickly degenerated for me and the game ended when the survivors threw in the towel...

Game 2: I played Jaime and his Alexander force.  I lost...badly.

Game 3: I played Marcus.  I decided to be whacky and I took a Hydra.  Have you ever seen a really big dog afraid of a little cat?  That's how my Hydra reacted to some wolf riders...I lost...a lot.

After three games I left for home.  At least my new granddaughter doesn't hate me...yet...

Thanks for three fun games!
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: Kevin on February 26, 2018, 03:11:55 PM
It was a good time.  Worth noting that only in one tournament, Championship 2015, did I go undefeated.  In 2014, 15, 17, and 18 I lost a game, it's just that in previous years that loss happened on a Saturday while this year it was on a Sunday.  My streak had gone on improbably long as is given the quality of the competition.  As Brook noted, my plan in the last game was to bust through Bearkin with Jade Nobles and once the opposite happened the Wuxing army was going to turn into pottery shards.

Favorite games were Saturday game 2 vs. Brook & Saturday game 3 vs. Blakely, as both of those featured "fearless" Wuxing constructs turning tail and running for their quasi-lives.  :) More on that once we get photos.
Title: Re: Championship 2018 Feb 24-25 at Totalcon, Marlborough MA.
Post by: RushAss on February 28, 2018, 06:00:52 PM
While it's not my finest work, I do have a photo dump from this tournament that I posted under Session reports: http://ymgforum.com/index.php/topic,10706.0.html (http://ymgforum.com/index.php/topic,10706.0.html)